South Africa’s leading platform for Primary School Learners!

  • Special 2D Video Game built for Primary Schools to use in facilitating learning in the areas of business, literacy and numeracy! Suitable for all learners between Grades 4 and 7, and aligned to learning outcomes in EMS, LO and Life Skills.
  • Learners gain skills and are developed through the curriculum-based 2D Video Game – plus they gain certificates once the game is completed! Teachers also gain certificates in acknowledgment of their management and coordination skills in facilitating the participation of their learners.
  • Also suitable for home use under the supervision of a parent.
  • 100% Free access for all learners, teachers, and schools! All that’s needed is a parental consent form for each learner, a computer, and a stable internet connection. The game will be live and open to all schools and learners in Term 2 of 2023.
GAMEPLAY ENDS IN :
REGISTER NOW

About Primary Champions – Young Business Mind

Young Business Mind is a fun-filled pathway to learning for students in primary schools. It is 100% free certificate course that takes the form of a 2D video game, offered to all primary schools and their learners in Grades 4, 5, 6 and 7 (or equivalently suitable for age groups 9 to 13).

The game will be live and open in Term 2 of the schooling Calendar in South Africa in 2023 and should be played under the supervision of a teacher at school (or under a parents supervision of the learner is playing the game at home).

All that’s needed is a computer, a browser (Google Chrome recommended), a stable internet connect, and importantly, a parental consent form for each learner playing the game. Parental consent forms should be downloaded from here, completed with the guardian’s signature and uploaded back on here in order for learners to complete registration and participate in the challenge.

The teacher booklet is a detailed multi-page resource explaining how the game can be piloted within schools. Click Here to download the teacher’s booklet now. 😊

The game is based on a robust entrepreneurship curriculum and introduces learners to key concepts in business, literacy and numeracy over 5 fun filled-modules of gameplay.

The game is also equipped to assess learners and their progress through the curriculum by measuring their business performance inside the gaming world (revenue generation) and also through their academic performance in the game (short quizzes designed as multiple choice questions at the end of each module, designed to assess the learners understanding of key concepts and contexts).

All this has been specially crafted and customized for young learners between ages 9 and 13!

Who can participate in Primary Champions – Young Business Mind?

This game-based certificate course is suitable for children between Grades 4 to 7 (aged between 9 and 13). That said, younger children can also take part – after all, it’s never too early to start building that entrepreneurial mindset together with entrepreneurial skills!

The game will be of special interest to teachers of the following subject areas:
• Grade 7 – Economic and Management Sciences (EMS Teachers)
• Grade 7 – Life Orientation (LO Teachers)
• Grades 4 to 6 – Life Skills Teachers
• Teachers of Literacy and Numeracy related subject areas

How can teachers pilot the game in their schools?

In summary see below for steps that can be useful if followed. Remember to email us at info@entrepreneurshipchallenge.co.za if teachers at your school would like to join a short call or telecon with us to explain and support further (we will be happy to set this short call up and to assist your school further):

Download Teacher’s Booklet Here

Step 1 – Identify classes and grades that you would like to participate inclusively in the game

Step 2 – Fill the parental consent form with your learner’s details (child’s full name, school, grade) then download the form/s and send it to the parents of the learners that will be partaking in the pilot and playing the game to sign. Provide a week or two for the completed forms to be returned – then upload the collection of these on this website www.primarychampions.entrepreneurshipchallenge.co.za

Step 3 – Provide each successfully registered learner with their uniquely generated Player ID for login and gameplay and ensure that learners do not exchange these as these IDs, especially if they are not completing gameplay in one sit-down and need to continue at another time, as their IDs are directly linked to their progress and points in the game.

Step 4 – Divide learners into batches based on the number of computers available at school. Take learners in to play the game under your supervision one batch at a time

  • For example, if there are 30 computers available, then each batch should be made up of 30 learners.
  • Decide on a gaming sequence that works best for you at school.

 

Sequence A – allow each batch of learners to play the full game in a single sitting (half day in the computer facility). This sequence may be useful for teachers that have large numbers of learners to include in gameplay (multiple large batches) since it makes sure that each batch finishes the game relatively quickly

Sequence B – allow each batch to play over the course of a week or two, for 30 mins each day. Breaking it up in this sequence is useful if your intention is to alternate gaming sessions with learning-sessions in the classroom that help learners to reflect on and synthesize the learning going on with your guidance and support

Step 5 – Take a batch of learners to the computer room, and help them get to this website, so that they can register (see top right corner of this website to register and play)

  • Teachers or parents can also fill out the registration form for their learners instead
  • If learners are playing the game over multiple sessions (instead of completing it in a single long session) they will need to log back on using the exact same Player ID for their progress to be recalled in the game each time

Step 6 – Before leaving the computer room in each gameplay session with, make sure that each batch has logged out of the game so that the next batch can access the game from the login page and continue with from where they left off.

Step 7 – Complete the post-gameplay survey once the challenge closes and provide us with your feedback on new topics you would like to see included in the next year’s game, or additions in the game that would align to your teaching needs and to the learner’s development needs better.

What do students learn inside the game, how is it played and how do they benefit?

Register for Primary Champions – Young Business Minds

Consent Forms

In order to have learners successfully registered for the Primary Champions (YBM) game and participate in gameplay, each registering learner will need to submit a signed parental/guardian consent form during registration by uploading the completed form onto this website. Teachers must ensure completed parental/guardian consent forms have been retained before completing the registration process and allowing learners to play the game in the school’s computer facilities. Parental consent is vital because children are underage, so please give parents sufficient time to fill in and return the forms before commencing play. Read registration options below to see how this can be achieved

Register Here

Below are your options for registration to onboard your learners/children for participation-

  • Go to the Registration page and click on Primary School Learners button.
  • Complete the registration form by filling in Parent and Learner details and submit.
  • Submit the Parental Consent form received on your registered email address.
  • Receive the Learner ID on your registered email for playing the Primary Champions game.
  • Open the Primary Champions game on your web browser or by downloading from the relevant mobile app store.
  • Use the Learner ID to login and start playing the game.
  • Go to the Registration page and click on Parent button.
  • Complete the registration form by filling in Parent and Learner details and submit.
  • Submit the Parental Consent form received on your registered email address.
  • Receive the Learner ID on your registered email for playing the Primary Champions game.
  • Open the Primary Champions game on your web browser or by downloading from the relevant mobile app store.
  • Use the Learner ID to login and start playing the game.

Teacher – Digital

  • Go to the Registration page and click on Teacher button and then select Registration via digital consent form.
  • Fill in relevant Teacher and School Details.
  • Download the Learner detail template CSV file and fill in the learner details (Max 50 at once).
  • Upload the populated template file back on the website and click Confirm and Submit.
  • Submit the Parental Consent form received on the parent’s registered email address.
  • The Teacher and the Parents receive the Learner IDs on their registered email for playing the Primary Champions game.
  • Open the Primary Champions game on your web browser or by downloading it from the relevant mobile app store.
  • Use the Learner ID to log in and start playing the game.

Teacher – Offline

STEP 1: Generate Consent forms.

  1. Go to the Registration page and click on the Teacher button and then select Registration via physical consent form.
  2. Click on Generate Consent Forms.
  3. Fill in relevant school details and download the digital consent CSV template file and fill in the learner details.
  4. Upload the populated template file back on the website and click on Confirm and Submit.
  5. A PDF file will be generated for all the learners – which can be printed and distributed amongst the learners to get physically signed by their parents.

STEP 2: Register Learners

  1. Go to the Registration page and click on the Teacher button and then select Registration via physical consent form.
  2. Then click on Register Learners.
  3. Upload the scanned copies of physical consent forms in PDF format one by one.
  4. Click on submit and check the data on the preview window.
  5. Click submit and confirm.
  6. The Teachers and the Parents receive the Learner IDs on their registered email for playing the Primary Champions game.
  7. Open the Primary Champions game on your web browser or by downloading it from the relevant mobile app store.
  8. Use the Learner ID to log in and start playing the game.

Prizes

Participation Certificates for Learners who complete gameplay
Participation Certificates for Facilitating Teachers throughout gameplay
The Top School in each Province with the highest rate of registrations versus participation and game completion in their school and Province (Top 9 Primary Schools in the Nation) will receive a R30 000 Cash Prize to use toward the school!
The Top Facilitating Teachers in each Top Primary School (9 Teachers) will each win a prize package of R2 000(R1 000 cash + R1 000 Takealot Voucher)!!!